Every town on Earth is a customer for finished goods. The more a town takes, the more it grows, and the more it wants.
What each level wants
| Level | Wants (new at this level) | Pays |
|---|---|---|
| 1 | 1.15× worth | |
| 2 | 1.208× worth | |
| 3 | 1.265× worth | |
| 4 | 1.323× worth | |
| 5 | 1.38× worth |
Town sizes
A town's size is the square root of its population over 20,000, from 0.5 to 8. It wants 40 units a day of each good per unit of size, and 50% more for every level since the good first came in. What it takes counts toward its next level:
| Population | Size | A good, a day, at level 1 | To level 2 | To level 3 | To level 4 | To level 5 |
|---|---|---|---|---|---|---|
| 1,000 | 0.5 | 20 | $30,000 | $60,000 | $120,000 | $240,000 |
| 5,000 | 0.5 | 20 | $30,000 | $60,000 | $120,000 | $240,000 |
| 20,000 | 1 | 40 | $60,000 | $120,000 | $240,000 | $480,000 |
| 80,000 | 2 | 80 | $120,000 | $240,000 | $480,000 | $960,000 |
| 250,000 | 3.54 | 141 | $212,132 | $424,264 | $848,528 | $1,697,056 |
| 1,000,000 | 7.07 | 283 | $424,264 | $848,528 | $1,697,056 | $3,394,113 |
| 5,000,000 | 8 | 320 | $480,000 | $960,000 | $1,920,000 | $3,840,000 |
What towns pay
A town pays a good's worth times level 1: 1.15× · level 2: 1.208× · level 3: 1.265× · level 4: 1.323× · level 5: 1.38×. It buys from storage of yours within 30 km, up to a day's wants of each good.